St Chicken was the product of about eight weeks of solo work, while learning the dev tool Stencyl. A unique and enjoyable but challenging puzzle-swimmer-platformer, St. Chicken is an omnipotent pet guppy who is lost in the wild, and has been granted special healing powers. Players must spawn, nurture and protect a school of offspring, guiding them through hazardous waters to safety. My debut solo indie outing, was featured in indie game bundle by IndieRoyale in 2013.
LayWaste is a side-scrolling iPad game where you play as an alien ship, tasked with spearheading the demolition of the planet Earth's civilization to make room for a new order.
Using an array of technologically advanced weaponry, players annihilate various landscapes and human AI defenses across Earth's once populated continents.
The product of the 48-hour game jam I helped organize in Denver, Colorado. The charity raised money and awareness for the Red Cross and local food banks that are delivering aid to the tens of thousands of victims of the Colorado fires that summer.
The game is set in a fictional future and features a retro-futuristic black and white art-deco aesthetic. I was inspired by old cartoons like Felix the Cat and manga artist Osamu Tezuka, creator of "Astro-Boy" and the manga version of "Metropolis."
Head-to-head, action shoot-out on iPad where two-players face-off. This is an experiment to create a "grand-unified-game-economy" - the game features a single currency "goop" which serves as health points (HP), ammo, and win/lose points. Players earn "goop" by neutralizing mutually accessible targets. The win state requires either that the player has filled their ammo bar or that the opponent's is empty. The game is balanced so that targets may yield the player more health than spent shooting at the targets, but only if the player aims well. Timing and judicious target selection are keys to a successful strategy.
Real Women Have Laser Guns is a light-hearted, funky outer space adventure about friendship, cooperation and focusing on the strengths of partners to succeed
Hot-swap between three female space explorers who must work together to navigate dangerous environments and overcome deadly threats. To succeed the player must utilize the diverse shapes, sizes and abilities of the protagonists so they work together.
Each character has unique skills – i.e. engineering, weapons, and demolition. The game may seem to the untrained observer like just another puzzle/ plat-former, but there is a not-so-subtle perspective in the game-play and narrative which points to unity and a celebration of differences.
A game with a simple premise. Radiated, hostile fruit has been set free in the galaxy but is being teleported to a sub-dimension where you have been sent to annihilate it before it escapes to Earth's dimension. Resources to help you continue fighting are being sent to random "reload zones" in the dimension and you are able to spend resources captured from the enemy to upgrade your weapons. These "reload zones" are open for short periods of time where you can make the most of shooting open the gifts sent to you from home -you're going to need all the help you can get!